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Накидка ? или чо


Zellbrigen
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Хотелось бы знать мнение по следующей системе определения лансов. Есть типы лансов (ниже следует), по которым генератором рандомно подбираются мехи, в соответсвии с выбранной технологией и с учетом структуры весовых классов в лансе.

То есть если это порочно, то в чем изьян?

Battle Types:

· MC = Medium Weight Class - all med mechs

· HC = Heavy Weight Class - all hvy mechs

· AC = Assault Weight Class - all ass mechs

AAL = Assault Attack Lance

· 2v2 – 2 Assaults

· 3v3 – 2 Assaults 1 Heavy

· 4v4 – 3 Assaults 1 Heavy

· 5v5 – 3 Assaults 2 Heavies

· 6v6 – 4 Assaults 2 Heavies

· 7v7 – 4 Assaults 3 Heavies

· 8v8 – 5 Assaults 3 Heavies

· 9v9 – 5 Assaults 4 Heavies

· 10v10 – 6 Assaults 4 Heavies

· 11v11 – 6 Assaults 5 Heavies

· 12v12 – 7 Assaults 5 Heavies

HCL = Heavy Control Lance

· 2v2 – 1 Assault 1 Heavy

· 3v3 – 1 Assault 2 Heavies

· 4v4 – 1 Assault 3 Heavies

· 5v5 – 2 Assaults 3 Heavies

· 6v6 – 2 Assaults 4 Heavies

· 7v7 – 2 Assaults 5 Heavies

· 8v8 – 3 Assaults 5 Heavies

· 9v9 – 3 Assaults 6 Heavies

· 10v10 – 3 Assaults 7 Heavies

· 11v11 – 4 Assaults 7 Heavies

· 12v12 – 5 Assaults 7 Heavies

MRL = Medium Recon Lance

· 1v1 – 1 Medium

· 2v2 – 2 Medium

· 3v3 – 3 Mediums

· 4v4 – 4 Mediums

· 5v5 – 5 Mediums

· 6v6 – 5 Mediums 1 Light

· 7v7 – 5 Mediums 2 Lights

· 8v8 – 6 Mediums 2 Lights

· 9v9 – 7 Mediums 2 Lights

· 10v10 – 7 Mediums 3 Lights

· 11v11 – 7 Mediums 4 Lights

· 12v12 – 8 Mediums 5 Lights

SPL = Standard Patrol Lance

· 2v2 – 1 Assault 1 Heavy

· 3v3 – 1 Assault 2 Heavies

· 4v4 – 1 Assault 2 Heavies 1 Medium

· 5v5 – 1 Assault 2 Heavies 2 Mediums

· 6v6 – 1 Assault 2 Heavies 3 Mediums

· 7v7 – 1 Assault 2 Heavies 4 Mediums

· 8v8 – 1 Assault 2 Heavies 4 Mediums 1 Light

· 9v9 – 1 Assault 2 Heavies 4 Mediums 2 Lights

· 10v10 – 1 Assault 2 Heavies 4 Mediums 3 Lights

· 11v11 – 1 Assault 2 Heavies 4 Mediums 4 Lights

· 12v12 – 1 Assault 2 Heavies 4 Mediums 5 Lights

SSL = Standard Support Lance

· 2v2 – 1 Assault 1 Heavy

· 3v3 – 1 Assault 1 Heavy 1 Medium

· 4v4 – 1 Assault 1 Heavy 1 Medium 1 Light

· 5v5 - 2 Assault 1 Heavy 1 Medium 1 Light

· 6v6 - 2 Assault 2 Heavy 1 Medium 1 Light

· 7v7 - 2 Assault 2 Heavy 2 Medium 1 Light

· 8v8 - 2 Assault 2 Heavy 2 Medium 2 Light

· 9v9 - 3 Assault 2 Heavy 2 Medium 2 Light

· 10v10 - 3 Assault 3 Heavy 2 Medium 2 Light

· 11v11 - 3 Assault 3 Heavy 3 Medium 2 Light

· 12v12 - 3 Assault 3 Heavy 3 Medium 3 Light

HRD = Heavy Recon Division

· 2v2 – 2 Heavies

· 3v3 – 3 Heavies

· 4v4 – 4 Heavies

· 5v5 – 4 Heavies 1 Medium

· 6v6 – 4 Heavies 2 Mediums

· 7v7 – 4 Heavies 3 Mediums

· 8v8 – 4 Heavies 4 Mediums

· 9v9 – 4 Heavies 4 Mediums 1 Light

· 10v10 – 4 Heavies 4 Mediums 2 Lights

· 11v11 – 4 Heavies 4 Mediums 3 Lights

· 12v12 – 4 Heavies 4 Mediums 4 Lights

Пример ланса clan tech:

SPL = Standard Patrol Lance

Clan technology

Random lance for 5 pilots:

Daishi

Loki

Ares

Hellspawn

Ryoken

Пример ланса IS tech:

SPL = Standard Patrol Lance

Inner Sphere technology

Random lance for 5 pilots:

Mauler

Avatar

Grizzly

Chimera

Uziel

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